RESOURCES

Some of our favorite resources will be frequently updated below. Contact us to add your own or contribute a piece. Visit the Selected Resources page for more, and read the intro to the AI section here <<

AI is entering classrooms faster than we’re teaching students how to critically think about it. Syllabi are being updated. Tools are being adopted. Policies are being written. Endless dead-end debates are being launched. But innovative critical pedagogy is often lagging behind. That’s why we launched the new Resources Hub on ExpressiveAI.net: a curated space for educators, institutions, and scholars who want to harness AI as a cultural, creative, collaborative, and thought-provoking impetus, not just a productivity tool. This isn’t a list of “best AI tools” (though we do offer some of those as well). It’s a frequently updated living resource designed to support:
• critical and ethical AI literacy
• creative experimentation as an integral part of critical literacy
• classroom-ready activities & lesson plans
• thinkpieces and edu-influencers to follow for interdisciplinary perspectives
• crowdsourced materials from some of the top educators
Because AI literacy without critical literacy will not fix an already broken system.

A long-standing resource that pre-dates our current AI landscape is the < Interactive Media Archive>, founded by Dr. Marina Hassapopoulou. The site has been around for some 15 years, and features innovative experimental student projects, teaching tips, resources, and assignment guidelines. The innovative aspects of the showcased student work are not primarily technical — ideas take the center stage, and the rest follows; the “ideas before tools” mantra should be extended to AI so as to approach it (them) from a tool-agnostic perspective. Public-facing scholarship and practice are important means of making student work visible and celebrated. Accessible means of production is also an important factor for cultivating inclusive learning environments. Many of the showcased projects on the Interactive Media Archive have been made using DIY, low- and no-tech/budget methods and, as a result, push the boundaries of what can be considered creative technology and what constitutes digital humanities. Visit the archive’s Resources page for more articles and lesson plans using digital technologies and hands-on approaches.

Besides the AI-focused projects for the Visualizations assignment that will be spotlighted separately, there are also some AI-focusedMedia Archaeology projects on the Interactive Media Archive that cover early artistic experiments with pre-historic forms of AI including our featured artist Toni Dove’s Sally or the Bubble Burst (2003) and Luc Courchesne’sPortrait One (Portrait No1, 1990 – still accessible online here alongside one of the first essays on “bot” art).

🛠 Regularly updated list of clickable AI pedagogy resources, projects, tools, & opportunities (marked with *)

🧠 Activities, Lesson Plans, & Classroom Resources:

⚖️ Learning Assessment & AI Regulation in the Classroom (in progress):

📚 Articles, Books, & Reports (see also bottom of page):

💡 Opinions & Thinkpieces:

🎲 Interactive Publications:

📢 Recommended Newsletters, Substacks & Social Media/ LinkedIN Edu-Influencers:

*Credit to Nick Potkalitsky for part of this last list.

Some book recommendations from Luiza Jarovsky‘s free AI Book Club :

More book lists to be added, including from Dr. Elizabeth M. Adams below, click to enlarge. Equally important, as the very existence of ExpressiveAI.net suggests, is that not all great research and opinions occur in just books/print form and peer reviewed forums. Help us add some more forms of public-facing scholarship to this useful list, and visit ExpressiveAI.net for more multimedia multi-format resources.

Header image credit: Rick Payne and team / https://betterimagesofai.org / https://creativecommons.org/licenses/by/4.0/

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